﻿using Engine;
using Engine.Graphics;

namespace MMap
{
	public class MMapContent(int index, Point2 startChunkCoords)
	{
		public static readonly Point2 MapSize = new(256);
		public static readonly int ScanRadius = 64;
		public int Index = index;
		public Point2 StartChunkCoords = startChunkCoords;
		public RenderTarget2D RenderTarget2D = new(MapSize.X, MapSize.Y, 1, ColorFormat.Rgba8888, DepthFormat.None);
	}
}
